WPF与虚拟键盘的那些事

缘起 近期项目使用到相关技术,故整理文章一篇。 获取可用输入设备 软件的本质无非是输入和输出,那么WPF如何获取电脑是否有可用输入设备呢?查询了Google,在StackOverflow上找到一个提问,原帖地址 ,代码如下: KeyboardCapabilities keyboardCapabilities = new Windows.Devices.Input.KeyboardCapabilities(); return keyboardCapabilities.KeyboardPresent != 0 ? true : false; 如果没有可用输入设备,那么就该虚拟键盘上场了。windows里面有两个虚拟键盘的程序,一个是TabTip.exe一个是osk.exe,可以直接调用进程,也可以使用 WPF的第三方组件https://github.com/maximcus/WPFTabTip 详细实现可以参考后面的链接。 平板模式 下面代码将当前系统的运行模式改为平板模式 public static readonly Guid CLSID_ImmersiveShell = new Guid("C2F03A33-21F5-47FA-B4BB-156362A2F239"); [ComImport()] [Guid("4FDA780A-ACD2-41F7-B4F2-EBE674C9BF2A")] [InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] public interface ITabletModeController { int GetMode(ref int mode); int SetMode(int mode, int modeTrigger); } [ComImport] [Guid("6D5140C1-7436-11CE-8034-00AA006009FA")] [InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] internal interface IServiceProvider { [return: MarshalAs(UnmanagedType.IUnknown)] object QueryService(ref Guid service, ref Guid riid); } 调用 var pSP = (IServiceProvider)Activator.CreateInstance(Type.GetTypeFromCLSID(CLSID_ImmersiveShell)); var pTMC = (ITabletModeController)pSP.QueryService(typeof(ITabletModeController).GUID, typeof(ITabletModeController).GUID); if (pTMC != null) { // 0 = Desktop, 1 = Tablet int nMode = 0; int nRet = pTMC.GetMode(ref nMode); nRet = pTMC.SetMode(nMode==0?1:0, 4); } 系统运行模式检测 [DllImport("user32.dll")] static extern int GetSystemMetrics(SystemMetric smIndex); //http://www.pinvoke.net/default.aspx/Enums/SystemMetric.html public enum SystemMetric { SM_CXSCREEN = 0, // 0x00 SM_CYSCREEN = 1, // 0x01 SM_CXVSCROLL = 2, // 0x02 SM_CYHSCROLL = 3, // 0x03 SM_CYCAPTION = 4, // 0x04 SM_CXBORDER = 5, // 0x05 SM_CYBORDER = 6, // 0x06 SM_CXDLGFRAME = 7, // 0x07 SM_CXFIXEDFRAME = 7, // 0x07 SM_CYDLGFRAME = 8, // 0x08 SM_CYFIXEDFRAME = 8, // 0x08 SM_CYVTHUMB = 9, // 0x09 SM_CXHTHUMB = 10, // 0x0A SM_CXICON = 11, // 0x0B SM_CYICON = 12, // 0x0C SM_CXCURSOR = 13, // 0x0D SM_CYCURSOR = 14, // 0x0E SM_CYMENU = 15, // 0x0F SM_CXFULLSCREEN = 16, // 0x10 SM_CYFULLSCREEN = 17, // 0x11 SM_CYKANJIWINDOW = 18, // 0x12 SM_MOUSEPRESENT = 19, // 0x13 SM_CYVSCROLL = 20, // 0x14 SM_CXHSCROLL = 21, // 0x15 SM_DEBUG = 22, // 0x16 SM_SWAPBUTTON = 23, // 0x17 SM_CXMIN = 28, // 0x1C SM_CYMIN = 29, // 0x1D SM_CXSIZE = 30, // 0x1E SM_CYSIZE = 31, // 0x1F SM_CXSIZEFRAME = 32, // 0x20 SM_CXFRAME = 32, // 0x20 SM_CYSIZEFRAME = 33, // 0x21 SM_CYFRAME = 33, // 0x21 SM_CXMINTRACK = 34, // 0x22 SM_CYMINTRACK = 35, // 0x23 SM_CXDOUBLECLK = 36, // 0x24 SM_CYDOUBLECLK = 37, // 0x25 SM_CXICONSPACING = 38, // 0x26 SM_CYICONSPACING = 39, // 0x27 SM_MENUDROPALIGNMENT = 40, // 0x28 SM_PENWINDOWS = 41, // 0x29 SM_DBCSENABLED = 42, // 0x2A SM_CMOUSEBUTTONS = 43, // 0x2B SM_SECURE = 44, // 0x2C SM_CXEDGE = 45, // 0x2D SM_CYEDGE = 46, // 0x2E SM_CXMINSPACING = 47, // 0x2F SM_CYMINSPACING = 48, // 0x30 SM_CXSMICON = 49, // 0x31 SM_CYSMICON = 50, // 0x32 SM_CYSMCAPTION = 51, // 0x33 SM_CXSMSIZE = 52, // 0x34 SM_CYSMSIZE = 53, // 0x35 SM_CXMENUSIZE = 54, // 0x36 SM_CYMENUSIZE = 55, // 0x37 SM_ARRANGE = 56, // 0x38 SM_CXMINIMIZED = 57, // 0x39 SM_CYMINIMIZED = 58, // 0x3A SM_CXMAXTRACK = 59, // 0x3B SM_CYMAXTRACK = 60, // 0x3C SM_CXMAXIMIZED = 61, // 0x3D SM_CYMAXIMIZED = 62, // 0x3E SM_NETWORK = 63, // 0x3F SM_CLEANBOOT = 67, // 0x43 SM_CXDRAG = 68, // 0x44 SM_CYDRAG = 69, // 0x45 SM_SHOWSOUNDS = 70, // 0x46 SM_CXMENUCHECK = 71, // 0x47 SM_CYMENUCHECK = 72, // 0x48 SM_SLOWMACHINE = 73, // 0x49 SM_MIDEASTENABLED = 74, // 0x4A SM_MOUSEWHEELPRESENT = 75, // 0x4B SM_XVIRTUALSCREEN = 76, // 0x4C SM_YVIRTUALSCREEN = 77, // 0x4D SM_CXVIRTUALSCREEN = 78, // 0x4E SM_CYVIRTUALSCREEN = 79, // 0x4F SM_CMONITORS = 80, // 0x50 SM_SAMEDISPLAYFORMAT = 81, // 0x51 SM_IMMENABLED = 82, // 0x52 SM_CXFOCUSBORDER = 83, // 0x53 SM_CYFOCUSBORDER = 84, // 0x54 SM_TABLETPC = 86, // 0x56 SM_MEDIACENTER = 87, // 0x57 SM_STARTER = 88, // 0x58 SM_SERVERR2 = 89, // 0x59 SM_MOUSEHORIZONTALWHEELPRESENT = 91, // 0x5B SM_CXPADDEDBORDER = 92, // 0x5C SM_DIGITIZER = 94, // 0x5E SM_MAXIMUMTOUCHES = 95, // 0x5F SM_REMOTESESSION = 0x1000, // 0x1000 SM_SHUTTINGDOWN = 0x2000, // 0x2000 SM_REMOTECONTROL = 0x2001, // 0x2001 SM_CONVERTABLESLATEMODE = 0x2003, SM_SYSTEMDOCKED = 0x2004, } // should handle in event SystemEvents.UserPreferenceChanging which e.Category == UserPreferenceCategory.General if (GetSystemMetrics(SystemMetric.SM_CONVERTABLESLATEMODE) == 0) { Debug.WriteLine("detected slate mode"); } else if (GetSystemMetrics(SystemMetric.SM_SYSTEMDOCKED) == 0) { Debug.WriteLine("detected docked mode"); } 修改键盘布局 ...

2022-04-25 · 3 分钟 · czyt

WPF Prism 8如何注册Logging

Nuget包 基础包 Microsoft Logging Abstractions Microsoft Extensions DependencyInjection 可选日志包 可以按实际需求进行选择,如NLog等,我们这里采用的是 Serilog 这个Nuget包Serilog Extensions Logging 根据日志输出的目标不同,可以选择不同的扩展方法包 目标 包名 说明 文件 Serilog.Sinks.File WiteTo可以使用File方法详细说明 命令行 Serilog.Sinks.Console 调试输出 Serilog.Sinks.Debug WiteTo可以使用Debug方法 其他扩展,请搜索 点击 日志容器注册 我们使用的是 DryIoc 进行注册,需要安装Nuget包 DryIoc.Microsoft.DependencyInjection 具体代码如下: protected override IContainerExtension CreateContainerExtension() { var serviceCollection = new ServiceCollection(); serviceCollection.AddLogging(loggingBuilder => loggingBuilder.AddSerilog(dispose: true)); return new DryIocContainerExtension(new Container(CreateContainerRules()) .WithDependencyInjectionAdapter(serviceCollection)); } 如果是Unity 则需要安装包 Unity.Microsoft.DependencyInjection 具体代码如下: protected override IContainerExtension CreateContainerExtension() { var serviceCollection = new ServiceCollection(); serviceCollection.AddLogging(loggingBuilder => loggingBuilder.AddSerilog(dispose: true)); var container = new UnityContainer(); container.BuildServiceProvider(serviceCollection); return new UnityContainerExtension(container); } 我们对于不同的日志插件框架都是在 AddLogging这个地方进行添加的,需要注意的是我们不仅需要在ServiceCollection 中注册,还需要在容器对象中注册。注意区分 DryIoc中的WithDependencyInjectionAdapter 与Unity中的BuildServiceProvider使用差异。 ...

2022-03-08 · 1 分钟 · czyt